So there I was, thinking about how much I hate office work, like who doesn’t, right? But then imagine, it’s like, you run this office — maybe it’s hell, maybe it’s not — and your bosses are these eldritch gods. Crazy, huh? That’s what The Deadly Path throws at you. Sounds like my kind of twisted fun, really. You’re this thing called The Custodian. Basically, your job? Keep the gods happy. Oh, and build a dungeon, manage stuff, fight off all sorts of intruders. It’s like a dark humor-filled strategy mash-up. Could be cool or an absolute nightmare, I guess.
Anyway, first off, the game’s idea is pretty rad. Balancing godly demands while growing your underground empire? It’s like… imagine a goth board game night. The tile strategy has this neat tabletop feel. And don’t even get me started on the visuals. Super moody. The music too — definitely gives you those “summoning at midnight” vibes.
So, you’re hyped, right? But hold on, there’s the user interface. What were they thinking? Info buried under tiles and icons. Hover here, hover there — maybe you’ll get lucky. And, wait, sometimes the game just… unpauses? Like, who needs more chaos when every second counts and your life’s on the line? Total stress-fest.
Oh, let’s hit pause — haha, see what I did there? — and talk about difficulty. It’s more like running into a brick wall. While I love a good challenge, The Deadly Path just throws you into the deep end. New mechanics pop up without warning, and if you haven’t brushed up on Reddit guides, you’re fried. No gentle cushioning into things here.
And the grind, oh boy. The kind of slow that makes watching paint dry seem thrilling. Want new content? Better be ready to invest mountains of time. First few hours feel like you’re dragging a cinder block through molasses.
The pacing? All over the place. First, you’re just chilling, gathering resources. Next, you’re in full panic mode ‘cause some cosmic entity threw a fit. It’s like trying to cook a gourmet meal while the kitchen’s on fire. Solid core mechanics, but the rhythm? A scrambled mix.
The Deadly Path — tangled with potential. If you enjoy battling through chaos and fancy being a bit of a masochist, go for it. As for everyone else? Maybe wait for some patching up.
Played it on the retail version, offered by the publisher. Spiced up with some grades: Art Style: 8/10. Gameplay Depth? 6/10. User Experience, ouch, 3/10. Stability and Polish, also a shaky 3/10. Total? Eh, let’s call it a 5/10.
In short, you’ve got a stylish dark game with cool mechanics aimed at running a dungeon for gods. But man, the bugs and the steep learning curve — unless you’ve got infinite patience, it’s a rough ride.