Alright, so picture this: Nintendo decides to whip up a game that’s like, “Hey, let’s give folks a tour of our new Switch 2 console!” Sounds fun, right? But then, plot twist—they slap a $10 price tag on it. Yikes. I mean, who expects to pay for a game that’s basically a fancy brochure?
So I dove in anyway, trying to keep an open mind. But oh boy, the results were… not exactly thrilling. You wander over these ginormous replicas of the Switch 2 parts. Think walking on oversized Joy-Cons. Neat idea, maybe? But then it feels like they got stuck halfway and just kind of gave up.
The whole thing brought back memories of that Sony game, Astro’s Playroom. Now, that was a freebie packed with fun—graphics to die for and all. Here, Nintendo goes for a different vibe, and not in a good way. It’s literally like being handed a user manual and asked to pay for the privilege.
The mini-games? Ugh, don’t even. They’re shorter than you’ve got time to blink. It’s like, “Here, dodge some stuff, now collect stars,” and that’s about it. It gets old fast—like, WarioWare but less interesting. Even leveling them up doesn’t help much.
And then there’s the hardware showcase, featuring Nintendo’s beloved touchscreen and docking mechanics. Cool if you already have all the gizmos, but who can afford to splurge on every single accessory? Baffling.
Not to mention, these mini-games make you jump through hoops—like using a USB-C camera. Spent 20 mins just getting it to work as advertised. Frustrating doesn’t cover it.
On the slightly brighter side, some demos show off that HD Rumble 2 tech with motorcycle handlebars, and okay, that was kinda fun. For a minute. But then it’s back to taking quizzes on random console trivia. Why? Who thought shoving in homework was a good idea?
Honestly, the goal here is to collect boring stamps scattered around, like a scavenger hunt nobody asked for. It felt more like a drag than a game. The vibe’s all off.
To top it off, paying $10 for what’s basically an advertisement for Switch accessories leaves a bad taste. It’s like finding out the Ferris wheel’s broken and being stuck on it—endlessly spinning and going nowhere.
If only it was free, maybe the sting wouldn’t be so sharp. But hey, live and learn, right? A few cool visuals can’t hide the fact that it’s more like an expensive nod to the shopping list of extra things you’ve got to buy. Three hours in and I’m still wondering if it was all a dream. Or a nightmare. Hard pass from me.