Oh boy, Oblivion Remastered’s vampire gig is making folks pretty cranky. Especially those peeps who jumped in hoping for a Skyrim sort of deal. Like, they’re saying, “Man, I can’t stand this vampire stuff here!” And the fan chatter? It’s kinda lively, got folks deep in game design talk and Elder Scrolls traditions. But yeah, lots of them aren’t loving how being a vampire shakes out in this shiny new remaster.
So, here’s the deal: Vampires and Elder Scrolls? Old buddies. But back in the day—like 1994’s TES: Arena—they were just the bad guys. Then, bam! TES 2: Daggerfall comes along and lets you hop on the vampire train. It was kinda wild, with nine vampire bloodlines, each with their own quirks. So much vampire lore! Reminds me of being at a buffet and not knowing which dish to start with.
Anyway, did I mention how each Elder Scrolls game has tweaked the vamp vamp? Yeah, by the time players hit Oblivion Remastered, they were expecting something less… painful? Reddit’s on fire with it. User LoTheReaper’s like, “I HATE being a vampire,” and everyone’s like, “Same.” Can’t blame them—sun damage is a pain. You walk out and bam! You’re cooked. If you don’t get your vamp groove on with constant feeding, things get bad. Makes you rethink your whole game plan, right?
Anyway—wait, what was I just talking about? Oh, right, players deciding between going full vampire mode or hunting down a cure. Yeah, it’s tough out there.
Some old-school players dig the challenge, though. They’re like, “Being a vampire isn’t a cheat, it’s a lifestyle,” or something deep like that. But if you’re coming from Skyrim, it’s easy to think vamp life should be a breeze. Skyrim didn’t have the sunburn issue, and feeding was no biggie—just press a button near some napping NPC. Totally chill by comparison.
So yeah, Oblivion Remastered’s vampirism is really polarizing. Either you love the chaos or you loathe it. Either way, it’s got people talking, at least!