Alright, here we go. I dove into “Sea of Remnants” like I was a pirate—or at least playing one for a day. And let me tell ya, this thing’s a colorful mess. From the word go, I was kinda lost. Like, imagine being in a maze with zero sense of direction and a bag full of random tools. That was me. The combat? Super basic for now. It’s turn-based, yeah, but felt more like someone handed me a spork and said, “Go fight ‘em.” The story? Let’s just say subtitles and I had a love-hate relationship.
Yet, amidst this chaos, I found myself grinning. A lot. Man, those animations are wild—like Buñuel meets Saturday morning cartoons. Picture characters so exaggerated they’d make a clown look underdressed. Made me chuckle just watchin’ ’em. And the menus? Slick as a pirate’s best rum. They have this style, you know? Think “Persona 5” but with more high-sea drama.
Fast forward, I’m battling some ape boss. Naturally, I beat this guy, board my ship, and—bam!—he’s back. Captain Ape, now with his own ship. I mean, you can’t make this up. Cannonballs fly, and before I know it, my ship’s in splinters. Ridiculous? Absolutely. Boring? Not even slightly.
Now, I can’t help but wonder: is this just a mishmash of unfinished ideas, or will it all come together like an unexpected symphony? Hard to say, but the potential’s kinda exciting, like wondering if your DIY boat will float or sink. Technical stuff aside, there’s this punk vibe that’s like rebellious teens in pirate garb. Spray paint, attitude, the works. Does it make sense always? Nope. Does it need to? Maybe not.
And I haven’t even touched on the whole MMO aspect. Think hundreds of crew members, each with a story. Ever had too many tabs open? That’s what it felt like. But honestly? I’m hooked. They’ve got until 2026-ish to sort it out, so fingers crossed for smooth sailing. Or at least some coherency.
But yeah, it’s a ride. One of those you kinda stumble through with a bewildered smile, watching as chaos unfolds. It’s quirky, it’s messy, and maybe, just maybe, it’ll be something special. Stay tuned.