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So, here’s a thing. I stumbled upon this game called “Yasha: Legends of the Demon Blade.” Yeah, the name is a mouthful. It’s from Game Source Entertainment and 7Quark. Think Japanese fantasy – roguelite RPG set in the Edo period. Sounds intense, right? Anyway, I figured I’d share a bit about it. Or maybe I just need to ramble a bit. Who knows.
Years and years ago – can’t say exactly how many – everything was chill between humans and demons. Weirdly peaceful. But then, cue the drama. The Nine-Tailed Fox, sort of a demon king, decided peace was boring, stormed in with a bunch of evil spirits, and everything went sideways. And guess what? Now we have three heroes: Shigure the Immortal Ninja, Sara the Oni Emissary, and Taketora, the Demon Samurai! Hero squad goals, maybe?
So, this game got its start on Kickstarter. They aimed for HK$400,000, but fans threw over HK$609,000 their way. People are hyped, clearly. After promising an April release, they bumped it to May 14. A bit of a wait, sure, but like, what’s a month?
About these heroes. Shigure, basically can’t die — immortal vibes all the way. Sara, she had one job with the Okami and, well, let’s just say, she’s trying to redeem herself. Taketora? A tiger demon swinging a sword to save his people. It’s kinda wild.
Each character plays differently. Shigure is all about dual blades – think slicing and dicing in style. Sara’s quick on her feet, darting here and there, kind of like trying to catch smoke. Taketora, though? Tank mode. Swords and bows, big and bulky but can defend like a champ. His short dashes need work, though.
How do you control it? It’s all analog sticks and button mashing – but in a good way. Combos, parries, the whole action-packed shebang. It’s immersive, honestly.
Throughout your epic slaying journey, you collect these things called Soul Orbs. They boost your skills temporarily. And there’s this permanent upgrade thing, too. Fail a stage, get stronger next time. Life lessons from gaming, right?
The in-game village is like a chill break. Have some tea, eat some ramen, gear up. Timed challenges keep things interesting – rewards or penalties, all fair in game land. You get the drill.
Weapons? They’re called Demon Blades, loaded with element stats. Imagine a sword so sharp it could slice through silence. You visit the blacksmith to forge and upgrade – it’s almost therapeutic.
So, yeah, core story: demons, heroes, chaos. Can you succeed in this mission? “Yasha: Legends of the Demon Blade” is hitting Nintendo Switch. Price? $29.99. Not sure if that’s a steal or a splurge, but it’s launching tomorrow, so decide quick!
Oh, by the way – a disclaimer here. I got a Nintendo Switch copy from Game Source Entertainment. Not sure if that matters, but just putting it out there.