Sure, let’s dive into this wild ride called “Two Falls – Nishu Takuatshina.” Man, where to even start? So there’s this game from Affordance Studio, right? And Unreliable Narrators, which kinda feels apt. First-person, narrative-y thing, tossing you between the French and Indigenous first chills (or is it encounters? Ya know what I mean). I tried it out, so here’s my take—or whatever this ends up being.
Anyway, off we go to the Canadian wilds, waaaay back in the 17th century. They plant you into the shoes of two very different folks. Maikan, a young Innu hunter, and Jeanne—survivor of a shipwreck and part of this thing called the Daughters of the King. They’re like wannabe settlers, sent to tie the knot and boost colony numbers. Kinda feels super planned, yet here we are.
Oh, fun fact, Jeanne’s gonna wrestle with nature. Her boat, L’Intrépide—or should I say unlucky—met disaster. Boom. A wreck. She’s gotta hoof it to Quebec with her pup, Capitaine. Maikan, on the other hand, is trying to handle some supernatural junk. His land’s… falling apart? Decaying is the fancy word. Anyway, they both have their gigs and problems, real different vibes but somehow complementary.
Jumping around, you control these two peeps: left stick to wander, right stick to bask in the views, sprint by squeezing L2/R2, and hit X when you wanna poke something or chit-chat. Speaking of which, quite often you’re served a bunch of choices. Actions have reactions, I guess. Or was it consequences? Meh.
Pro tip: Tap the Triangle to see what’s on your to-do list. And there’s a Codex—nope, not for mystical spells, just to keep track of folks, critters, plot points, and plant trivia. Jeanne and Maikan have their pockets of reality, and peeking into both… well, puts the picture together. More or less.
Hey, trophy hunters! Yep, there’s a swaggy Platinum to chase. Collect Gold, strike a Silver, plus do quirky stuff like listening to a bullfrog choir or finding Capitaine a chew toy. Yeah, game rewards you for petting the good boy too. Okay, trophies might sometimes act like breadcrumbs guiding your gaming soul forward. Sort of?
They say, “It’s about the journey,” but these developers totally slipped that through with legit insight. They even had a Council of Elders—super unique, huh? Those with roots deep in the land helped steer the narrative. Kudos for incorporating legit voices.
Oh right, it’s on PlayStation 5! You can see the beauty and the beasts of bygone Canada through all those pixels. Play it while munching on a cookie or two. Or not. Whatever.
Disclaimer twist: I did this with a PS5 copy from Affordance Studio. No promises on understanding history better after playing, but hey, at least it’s educational-ish. Sort of.