Sure, let’s dive into this rollercoaster of info about Fantasy Life i: The Girl Who Steals Time. So, this game just exploded on the scene, clocking 800,000 copies. Yep, that’s worldwide and just 12 days after it hit PC and consoles. Mind-blowing, right? It’s like, boom! Everyone wants a piece of it. Imagine being the developers, probably hoping and sweating to hit one million sales by, what was it… June 30? Something like that.
Honestly, it’s wild how sequels drop over a decade after the original. Fantasy Life i, pop quiz: Released almost 13 years post the original Fantasy Life. Back then, it was a Nintendo 3DS thing, and mostly just in Japan. Now they’re doing the whole simultaneous global release shindig—I mean, that’s how you go big, right? Different platforms, attracting all kinds of gamers. Sales probably through the roof because of it.
Anyway — wait — yeah, so on Twitter, the Fantasy Life folks were practically shouting from the rooftops: “800,000 copies already!” And barely two weeks since launch. Insane growth, like really. They’re eyeing that million mark pretty confidently. If they pull it off by June end, it’ll be huge — especially for a game coming back from a long hiatus. Pandemic pauses, anyone? No? Just me? Alright.
So, I read somewhere, maybe May? Yeah, this game flew past half a million in just three days. Three! That’s more than 150,000 per day. Incredible. After that, it took some time to add another 300,000. Things slow down, I get it. Every game feels that lag eventually. Now, just 200,000 shy of the lifetime sales of its predecessor as noted, if memory serves, in that thick 2023 CESA report or whatever it’s called.
Oh, and get this: the game’s gonna get a boost, a big one. Why? It’s dropping as a launch title on Switch 2 soon. I think around June 5? Cross your fingers it hits that milestone the developers are dreaming about. I mean, could be amazing. But hey, who really knows until it happens, right?