Sure, let’s dive into a messy human retelling.
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So, here’s the deal. Cyberpunk 2077, right? It’s this mind-blowing game with visuals that make you forget reality for a sec. But then—BAM! You hit this annoying wall: V’s wardrobe. Like, you’ve got this killer world packed with outrageously dressed NPCs, and then there’s V with options as flat as a soda left open overnight. I mean, come on, in a city screaming for self-expression, what happened here?
Honestly, the game nailed the story vibes and choices, but, whoops, they kinda forgot about letting us flaunt our rebellious styles. It’s like, did they think we’d just ignore it? Or maybe they just zoned out on that part. The sequel though – fingers crossed – might finally get that right. At least, we hope so. And if they don’t? Well, missed chances come knocking again. Let’s chat new gear options, maybe?
Here’s a weird trip—clothes in this game? They’re like tied to armor stats. Yeah, pick between looking cool or not getting, you know, pancaked by enemies. Just saying, it’s a bit… limiting. Meanwhile, our beloved NPCs? They’re out there lookin’ like they walked straight out of a cyber-magazine. Bright lights, bold fabrics. Makes you think, why can’t our version of V do the same?
So, there’s this chance for the sequel. Just let us wear whatever without the nerdy stat stuff. Picture this: clothes that change color with your mood or light up based on where you are—sounds wild, right? If CD Projekt Red is listening, I’m just casually throwing it out there. Go crazy with the designs!
And other games already figured this out. Destiny 2, Final Fantasy 14 – they let players look however they want. No trade-off nonsense, just pure style liberty. And then there’s the mod scene in Cyberpunk itself – people are out there crafting stuff because they want more pizzazz in the mix.
Night City screams for chaotic fashion, and that’s putting it mildly. Implants, flashy threads, you name it. The sequel could really push the boat out. LED tattoos, modular outfits – stuff straight outta a sci-fi fever dream.
But let’s face it, better customization isn’t just about playing dress-up. It’s about blending in with Cyberpunk’s crazy world. You wanna be part of that world, look and feel like you belong? Give us those threads that scream individualism and drive players deeper into Night City’s allure.
Invested players get hooked, dig into more side quests maybe, chat up NPCs like they’re long-lost buddies. Fashion could be more than an accessory—it’s got potential for immersive storytelling. Where this goes, who can tell, but hey, if they nail it? Boom—a new benchmark for the RGP scene. CD Projekt Red, we’re looking at you. Just, you know, don’t let us down on this one, yeah?
Anyway—or wait, was that the point?—I’m excited. You get it.