Ah, so guess what I stumbled upon this Wednesday? Yep, Cyberpunk 2077’s sequel is finally crawling out of the woodwork. Pre-production vibes are in full swing, according to CD Projekt. They even ditched that old codename, Project Orion, in favor of a straightforward, no-nonsense “Cyberpunk 2.” Simplicity, right? Or maybe they just ran out of cool codenames.
This nugget of info popped up during one of those financial chit-chats the studio loves to have. Congratulatory pats on the back all around for the team, as they inch closer to unleashing the first game’s magic on the new Nintendo Switch 2. Fingers crossed it holds up.
Funny thing, I almost skipped over a bit — their press release mentions how, just some weeks ago, the brainy crew behind this next Cyberpunk gig wrapped up their concept phase. Boom, now it’s all about pre-production for Cyberpunk 2 (formerly known as Project Orion, if you’re keeping track). I mean, whoever names these things?
So, diving into the nitty-gritty of their slide deck or whatever they used, we see a slight uptick in devs — 96 of them as of late April. It’s like a small army, not quite as beefy as the 422 peeps gearing up for Witcher 4. Oh, and let’s not forget the 131 folks doing the unglamorous “shared services” stuff. Yeah, someone’s gotta deal with quality checks, I guess.
Meanwhile, another news flash: 10 million copies of the Phantom Liberty expansion are out the door. The Witcher 3’s been making waves too, hitting 60 million copies on its 10-year run — a lot of dogs in the streets and monsters to hunt, right?
Now, back to Cyberpunk 2. Will they stick with the number, or yank a year into the title à la Cyberpunk 2077? Who knows, but Mike Pondsmith’s got us curious about this city trip — a Chicago that, let’s face it, probably fell off the nice guy wagon a while ago. Whatever happens, it should be a ride.