Sure, here’s a reimagined version:
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Okay, where to start with Capcom and Nintendo? These guys were basically a dynamic duo once the NES hit the scene in ’85. Capcom was throwing out exclusives like candy – from Disney spinoffs to the iconic Mega Man. Some consoles got more love than others, though. It got a bit rocky when the PS1 waved hello, and suddenly some games decided to hang out there instead.
Now, Capcom’s magic on Nintendo consoles is kinda like picking your favorite ice cream at a giant sundae bar. Hard choices, I tell you. Anyway, if you had to pick just one Capcom game per Nintendo console, well, that’d be a real challenge. I mean, how do you even decide? It’s like saying, “Choose between pizza and tacos.” Who does that?
Let’s dive into some notables, starting with Mega Man 3 on the NES. Out of the six games in the series on that console, this one stands out. Why? The bosses were crazy detailed, not to mention the levels gave you a serious run for your money. Plus, we met Rush, Mega Man’s robot dog buddy, who brought all sorts of fun tricks to the table. You gotta love a game that gives a canine sidekick with a jet feature.
Oh, and how about Gargoyle’s Quest 2 on Game Boy? Here’s the funny thing – it was released in North America on the NES first, but the Game Boy version was locked in Japan. Fans dug deep, translated it, and bam! It was playable. You get this blend of RPG and 2D platforming that was just pure joy to traverse.
And then there’s Street Fighter 2 for the SNES. Arcade glory brought home, right? Everyone got their hands on it, and even if you had nobody to battle with, Ryu, Chun-Li, and the gang were great company. It practically opened the door to fighting games on consoles.
Skipping a bit, Resident Evil 2 on N64 brought zombies to our living rooms. It was a fresh bite of horror for Nintendo fans and really put everyone on edge. Leon and Claire became household heroes as we roamed through Raccoon City, hoping not to end up as zombie buffet.
Capcom even played with Link – Zelda’s golden boy – with Oracle of Ages/Seasons on Game Boy Color. Two games, mind you, each with its own storyline. The puzzles here? Pure gold, whether you were messing with time or changing seasons.
Speaking of Zelda-ish adventures, Okami on the Wii had this whole thing going where you played a wolf. Yes, it seemed like Link had some competition, running around solving puzzles with a paintbrush. The motion controls on Wii just added a layer of fun to it.
And let’s not skip Phoenix Wright: Ace Attorney on DS. I mean, who knew courtrooms could be this entertaining? You stumbled through cases, all thanks to Phoenix’s charm and some wacky characters. It made owning a DS almost mandatory.
Resident Evil: Revelations for the 3DS threw Jill Valentine back in action on a ship, battling mutants and dealing with all sorts of spookiness, like the series used to do before things got a bit too shooty.
Okay, I could keep going, but you get the idea. Capcom and Nintendo? It’s a saga worth every pixel.
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Hope that feels more like a human touch!