Alright, so let’s jump right into the chaos, shall we? Monster Hunter Wilds – oh boy, this thing launched and people thought it was gonna be the next big thing. Like, seriously, it had some glowing reviews at first. February 28 was the magic date, and everyone was singing its praises. I mean, it was up there with the best-rated games in the Monster Hunter universe on OpenCritic and Metacritic. “Mighty” this, “88 Metascore” that. Critics were throwing roses at its feet.
But now? Fast forward a bit, and we’re swimming in a sea of negativity, especially on Steam. “Overwhelmingly Negative” is not a label you want your game to have if you’re aiming for Game of the Year vibes. And why? Well, there’s a laundry list of reasons. They wanted updates, yeah, but what they got was a bagful of technical glitches, more microtransactions than anyone asked for, and a clunky UI. Plus, not enough monsters. Like, come on, if you’re playing a Monster Hunter game, the least you want is a variety of beasts to whack.
Seems like the community wasn’t shy about their feelings. Before some big update hits in June, fans were tearing it apart on Steam, talking about optimization issues on PC and, can you believe it, that the game’s performance seems to have worsened? Oh, and those missing monsters? Turns out, some were stashed in game files but took forever to make an appearance. Spooky, I know.
And now with more than 8,300 not-so-kind reviews, it’s “Mixed” on Steam. It’s like people love to hate it. The open world? Originally an exciting concept, but turns out it might not be pulling its weight. Some folks feel like the core mechanics are spiraling downhill. Weapons not responsive enough, and the monster roster? Kinda flat.
Anyhow—what was I saying? Right, Capcom’s got an event lined up soon, the Capcom Showcase on June 26. Maybe they’ll throw us a bone and announce some savior updates for Monster Hunter Wilds. Fingers crossed they actually listen to what folks are griping about.
That said, the community’s waiting, somewhat patiently, for Capcom to swoop in with fixes and maybe, just maybe, redeem this once gleaming jewel of a game. It’s gonna be interesting to see if they can turn this ship around or if it’s destined to sink further into the digital abyss.