Nintendo Switch 2 is here, and wow, talk about storage choices… or lack thereof. Right now, developers are stuck with a single, 64 GB option for physical game cartridges. Yeah, just one size. I know, weird, right?
Here’s the kicker. This all-too-generous storage surpasses what many games actually need. So what happens? Developers pick game-key cards instead. These quirky little cards don’t hold the game itself, just a license to download it. Seriously, some fans have been pretty grumpy about it since the console dropped.
Oh, but wait—there’s a plot twist! Sounds like we might be getting more storage options soon. Macronix, the company dealing with this stuff for Nintendo, hinted at it. Some guy on Twitter, SuperMetalDave64 (what a name!), spotted this tidbit from UAnalyze. They’re gonna start using some techy-sounding stuff called in-house MLC NAND and 3D NAND to up the storage game on these cards. Maybe we’ll see a variety of options like with the original Switch. Who knows? But it sounds promising!
Why does this matter? Well, the whole game-key card thing hasn’t exactly thrilled developers or fans. A lot of studios have been stuck using these cards because, well, there aren’t enough smaller storage cartridges. But if things change, maybe we’ll start seeing actual game data on these cartridges again. Fingers crossed, ’cause fans haven’t exactly been shy about their dislike for current options.
Nintendo’s definitely paying attention. They’ve been asking players all over—including in Japan and, you know, our neck of the woods—about their thoughts on these game-key cards. I guess they’re trying to figure out what we really want.
So, while Switch 2 has been pretty cool with its new features, the whole cartridge situation? Not so much. But hey, maybe we’ll see a shift soon. Here’s hoping Nintendo makes the right moves.